把DDB转换成DIB


日期: 2002-01-30 14:00 | 联系我
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设备相关位图(DDB)显示方式是尽可能与显示设备驱动程序相匹配,这样,DDB不可能与其他显示设备兼容;而设备无关位图(DIB)能与所有显示设备兼容,但是,其缺点在于显示速度比较慢。

我们需要把DDB转换为DIB的一种情况是,需要将位图保存到一个文件中。下面是其实现的代码。

// DDBToDIB - Creates a DIB from a DDB // bitmap - Device dependent bitmap // dwCompression - Type of compression - see BITMAPINFOHEADER // pPal - Logical palette HANDLE DDBToDIB( CBitmap& bitmap, DWORD dwCompression, CPalette* pPal ) { BITMAP bm; BITMAPINFOHEADER bi; LPBITMAPINFOHEADER lpbi; DWORD dwLen; HANDLE hDIB; HANDLE handle; HDC hDC; HPALETTE hPal; ASSERT( bitmap.GetSafeHandle() ); // The function has no arg for bitfields if( dwCompression == BI_BITFIELDS ) return NULL; // If a palette has not been supplied use defaul palette hPal = (HPALETTE) pPal->GetSafeHandle(); if (hPal==NULL) hPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE); // Get bitmap information bitmap.GetObject(sizeof(bm),(LPSTR)&bm); // Initialize the bitmapinfoheader bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = bm.bmWidth; bi.biHeight = bm.bmHeight; bi.biPlanes = 1; bi.biBitCount = bm.bmPlanes * bm.bmBitsPixel; bi.biCompression = dwCompression; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; // Compute the size of the infoheader and the color table int nColors = (1 << bi.biBitCount); if( nColors> 256 ) nColors = 0; dwLen = bi.biSize + nColors * sizeof(RGBQUAD); // We need a device context to get the DIB from hDC = GetDC(NULL); hPal = SelectPalette(hDC,hPal,FALSE); RealizePalette(hDC); // Allocate enough memory to hold bitmapinfoheader and color table hDIB = GlobalAlloc(GMEM_FIXED,dwLen); if (!hDIB){ SelectPalette(hDC,hPal,FALSE); ReleaseDC(NULL,hDC); return NULL; } lpbi = (LPBITMAPINFOHEADER)hDIB; *lpbi = bi; // Call GetDIBits with a NULL lpBits param, so the device driver // will calculate the biSizeImage field GetDIBits(hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, (DWORD)bi.biHeight, (LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS); bi = *lpbi; // If the driver did not fill in the biSizeImage field, then compute it // Each scan line of the image is aligned on a DWORD (32bit) boundary if (bi.biSizeImage == 0){ bi.biSizeImage = ((((bi.biWidth * bi.biBitCount) + 31) & ~31) / 8) * bi.biHeight; // If a compression scheme is used the result may infact be larger // Increase the size to account for this. if (dwCompression != BI_RGB) bi.biSizeImage = (bi.biSizeImage * 3) / 2; } // Realloc the buffer so that it can hold all the bits dwLen += bi.biSizeImage; if (handle = GlobalReAlloc(hDIB, dwLen, GMEM_MOVEABLE)) hDIB = handle; else{ GlobalFree(hDIB); // Reselect the original palette SelectPalette(hDC,hPal,FALSE); ReleaseDC(NULL,hDC); return NULL; } // Get the bitmap bits lpbi = (LPBITMAPINFOHEADER)hDIB; // FINALLY get the DIB BOOL bGotBits = GetDIBits( hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, // Start scan line (DWORD)bi.biHeight, // # of scan lines (LPBYTE)lpbi // address for bitmap bits + (bi.biSize + nColors * sizeof(RGBQUAD)), (LPBITMAPINFO)lpbi, // address of bitmapinfo (DWORD)DIB_RGB_COLORS); // Use RGB for color table if( !bGotBits ) { GlobalFree(hDIB); SelectPalette(hDC,hPal,FALSE); ReleaseDC(NULL,hDC); return NULL; } SelectPalette(hDC,hPal,FALSE); ReleaseDC(NULL,hDC); return hDIB; }


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